Saturday, September 28, 2019

Wreck it Ralph
















The first video posted Is Wreck-It Ralph with a bunch of other villains sitting in a circle with a bunch of other villains. They are at a support group for villains who want to be better people. it is similar to an. alcoholics anonymous group, this clip shows parallelism. This is because of all the people sitting in a circle and discussing their problems is supposed to look like AA but for villains. People are supposed to pick up on this Easter Egg.
The second clip posted shows leitmotif because it is exactly the same as Mario kart when you’re choosing your car and building and building your drivers. I cannot find any other lead motive but this is the closest I could find because it is very close to the words are the same font as the ones in Mario Kart.

The second clip posted show simultaneity because. it shows what’s happening at both times one inside the game and the other outside where the girl is playing it. as the girl plays you can see that the girl is playing with Ralph and the commander she is just doesn’t see them because it is happening from within the game. These to different actions going on at the same time show simultaneity.

The next clip and then the pink one show contrast between Ralphs two The first game he plays in it is a very non-violent, the second game he travels to is a violent game that Ralph has to kill the insect aliens. They are complete opposites roles in which Ralph goes in.
The clip between the two contrast ones shows symbolism because Ralph is theorizing the metal that is found in the alien game because it looks like the metal that is in his game which he wants to get but he’s the villain and cannot get. he just wants to be a good guy but he can’t and so by getting this metal within the alien game, he’s trying to prove that to he is a good guy.
The last clip is just a saying, the villains say that stuck with me because it is similar to the AA speech when everyone leaves. So it could be leitmotif and many other edits also because it is so similar.

Friday, September 20, 2019

Five Master Edits

youtube: https://youtu.be/LYYojcFHH18
Contrast was the first master edit, I used studying in class and playing volleyball as my shots. The shots were very easy to film and I thought about two completely different things I do everyday. The editing part I just put my videos on the film and chunked them up. I did not use the complete video only a snippet of the entire video.
Parallelism was my second shot and I used Tessa and Enrique jumping because it was the similar. Both of them jumping were similar actions are parallel. They were fun to film because I shot it wrong a couple of times so they had to jump a lot of times. 
Symbolism was my third shot, I used the American flag and the Alabama flag in my room. They both symbolize unity one by a nation one by a college. Both are important to me personally, one flag represents my rights one represents my goals and future.
Simultaneity was my fourth shot, at the same time people and studying the same people are playing volleyball. That shot was created because i was thinking at the volleyball game what I would be doing if I wasn't there.
Leitmotif was my last shot. In McKinley and Enrique minds  are jumping around all the time because they have AP and AICE classes.They are thinking constantly about homework, studying, and their minds are always jumping around from one topic to another. My sister always is thinking about complete different things when she is doing a completely different activity.

Sunday, September 8, 2019

Camera Angles in Toy Story



A Review of Camera Angles from the Movies



Toy Story 1 & 2

Producers: Ralph Guggenheim,Bonnie Arnold Helene Plotkin and Karen Robert Jackson

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I choose to comment on shots from the first two Toy Story movies because as a child I always love how we got to see the point of view from the toys and not only the human characters. It emphasized the fact that the characters were alive and tapped into the emotions of the toys. As I CGI film it is easier to morph the characters and the scenery to the get the viewers engaged. Much of these films are povs of different characters which helps string along with the character and theme arcs. The first movie began a franchise that would span across decades and generations. Children from today and millennials can both remember when they first watch Toy Story as a child.







The directors and filmmakers of Toy Story were all geniuses when it came to evoking emotion from different angles. Either it when we get to see the toys from Woody’s point of view or the toys looking up to Buzz when he's giving an announcement. As viewers, we get to experience the lives of different characters in the movie and how things affect them through basic camera shifts.





In the first movie, we really get to see Woody’s point of view when he goes with Andy to his birthday party. And when Andy gets a new shiny toy (Buzz) and throws Woody to the side. Woody’s blank reaction when he’s tossed aside shows us how he’s feeling lonely and left out. It’s like he is detaching himself from the situation.






When it comes to obtaining emotions from the viewers it can’t only be the camera angles but the facial expressions from the characters. In Toy Story 2 when Woody has the nightmare of being thrown out you can see the pain and fear on his face. That makes the watchers sympathize with the character and follow his arc. You feel as if you are looking over the bucket as he’s being pulled down.




The POV of Geri who fixes Woody after he gets taken from the garage sale. We see Woody’s eyes glasses over not lively and happy and alive. From this view we see Woody as just a toy not as an alive character. We get to see the toys as characters that are just used as property and thrown to the side.






This low angle shot makes Andy seem a lot larger and shows him as big prominent character. It makes him seem as a god like character. This shot shows Woody and Andy together when they were best friends at the beginning of the first Toy Story. This was before Buzz came in and as Woody thought broke up their relationship.


All these angles and different points of view all contribute to the overall story and engaging the audience. The way the filmmakers connect the character and the audience with emotion is why the film has become a major franchise that has accumulated hundreds of millions of dollars.

Student Blogs

I commented on Reese's and Nicole's blogs. Reese's shots were all very lighthearted and funny. The pan shot and the close up shot on her blogs were both staged very funny. While the over the shoulder shot and the flash shot were both very basic. Nicole's shot were all very staged and shot very slowly.